
Thrillville Pc
Hello I have to tell you that Thrillville is a great game, but Frontier does not decide whether it makes a Thrillville 3, it decides Lucasarts That is the company that has published the version of Thrillville. The same thing happens with Rollercoaster Tycoon 3, Atari is the company that has published RCT3 decide whether it makes a RCT4. All modes, Frontier is working on a new game of roller.
PAGE 01Some would argue that the mini-games are the whole point of Thrillville, especially considering that they are all accessed through Party Mode on the main screen (although some are unlocked only after you complete the Story Mode of the game).We'll give them mini-reviews here, as well as mini-guides, so you can maximize your scores. Note that the majority of the score requirements in the Story Mode missions are pretty easy to attain, with some exceptions.We'll go over general strategies here. If there's something specific we need to cover for a mission, we'll address it in the Story Mode Missions section. Auto SprintA top down racer, Auto Sprint features no distractions like powerups, weapons, speed zones, or insane shortcuts. Some would argue that means no fun, but trust me, you get three other guys who know what they're doing, and this little racer will keep occupied for awhile.Six tracks exist in Auto Sprint, and you can play them with four players total (human and AI), or you can play Battle Mode, which is 1-on-1. A few tracks do have shortcuts, and they're guarded with disappearing barriers.
For example, you'll need to dart across an electric barrier; mis-time your acceleration, and your car will explode as it hits the electricity! That can't be good for lap times. The only problem with Auto Sprint is that it takes a bit of time to get a feel for your car. They handle like they're on ice, and turn faster than they accelerate, so you'll have to be very light on the stick to get around turns. Bumper CarsThese bumper cars act like real bumper cars: you can't blow each other up or anything. This game is fairly bland, as all you do is drive around and tap other cars.
There is a button to put more bodyweight into your bump (called a Shunt), giving you more points on impact, but that's it.You only score points if the front of your car hits someone else; a head-on collision will net you both points. At the end of the time limit, whoever has the most points wins the match.
Entertainer & Entertainer TurboThe training game for the Entertainer, this is Thrillville's attempt at a Dance Dance Revolution clone; by and large, it's a good one. A circle in the center of the screen holds your cursor, and button marks fly from all eight directions. Point your cursor in the direction of the mark, and when it lines up with the circle, hit the indicated button.The system is fairly lenient: no matter what direction you're actually pointed in, the game will count it if the cursor is in a zone adjacent to the mark. For example, if the mark is coming from the top, you can be pointing at the top-left or top-right zone and still score, provided you timed the tap right. Of course, you'll have more points for greater accuracy.In the top-left corner of the entire screen is a yellow bar (the 'Success' bar) that is constantly going down. Every time you correctly tap, that bar fills a bit. If it should ever run out, your dance gets terminated, and your friends will mock you.
It should be quite easy to keep that nice and high unless you're playing the Turbo version for the very first time.Speaking of which: the Turbo version unlocks after you get a gold medal on all 108 missions in Story Mode. If you think you're good, try out Turbo: the button taps are insane, and you'll be really testing your thumbs and eyes on it.On the easier difficulty of the standard version, if you're having trouble with timing, you can get away with pointing at the approaching button and just mashing it like mad. Such a trick won't work when they start coming rapidly, however, and the tactic doesn't lead to very high scores either. Still, it may save you if you're struggling on the training in the story mode. Event HorizonMan, how long has it been since I've played any of the classic Gradius series? Still, if Event Horizon is any indication, I still suck at it.You know the drill. You have a spaceship with nifty weapons, they have a ton of other spaceships that come at you constantly.
What's a pilot to do but blow up everything you see?Four ships are at your disposal. Each has a specific gimmick to its weaponry, which we'll go over in a second. Your ship can change weapons on the fly, from a forward shot to twin shots that go up and down, with a press of the R1 button. No matter which fire mode you're in, the game is designed for you to hold down X, rather than tap it.Killing enemies will leave little things that look like colored grains of rice; touching these charges up your gun meter. As this meter climbs, your shot becomes more powerful and can even change form. However, you can also burn through your gun meter with a powerful beam by holding L1 and pressing X. This shot will go through every enemy and basically cause general havoc for your benefit.The first ship, Solar Dominion, has rapid-fire shots.
Its twin shots also come out in bursts, but not as many. As it levels up, its gun actually becomes slower. However, its shots will actually explode on impact, and any enemy getting within that plume of fire will be cooked as well.The second ship, Storm Conductor, fires lightning from its front cannon. If you switch to the twin shots, you can constantly hold down the fire button to send a spew of electricity out of the front. Then, as you get near an enemy (even if it's behind you), the beam will seek out a target and hit it automatically. This ship is great, but it has very little range, so it's a bit dangerous.The third ship, Emerald Spirit, is my personal favorite.
It fires a constant beam of green laser across the whole screen, which means it's extremely difficult to miss a target. However, it's not as powerful as the other ships, so you have to keep the laser on stronger enemies for several seconds to destroy them.
Its twin shots are actually more powerful than the main laser, and can bounce off walls at higher levels. When you're in a tight area, that's the way to go. The final level of the twin laser stops bouncing, but it hits literally the entire screen as it sweeps from the ship; can't go wrong with that.The final ship, Midnight Eclipse, has mixed weaponry. No matter what level you're at, its rounds penetrate targets, so shots are not stopped on a hit. (This means a single shot could wipe out a whole row of enemies.) At the highest gun level, the twin shots seek out targets like the Storm Conductor ship, although it has the range of the whole screen!
However, it's tough to level this one up quickly, and all its shots are fairly weak starting with about the middle of the second level. Definitely an expert ship. FlirtingThis is the only game on this list that isn't selectable in Party Mode. The flirting mini-game only opens up when you're flirting with a guest (whether personally or because you're possessing the flirter). You control cupid, who spins in a circle and fires arrows at targets.The targets are hearts, and each is of three colors, with one of several pictures on them indicating subjects.
Above the head of the guest you're trying to flirt with are other hearts. Your goal is to shoot a target that matches the color or subject of what your guest is thinking. For example, if a green heart with a phone appears over the head of your guest, you're to shoot a green heart OR a heart with a phone. Doing so will earn one love point (for lack of a better term). If you manage to shoot an identical heart (a green one with a phone in this case), you'll earn two love points. When you hit 10 love points, you're done.All love points go into the relationship meter, so scoring well will nearly top it off.
Product Information. The carnival comes to PC in Thrillville: Off the Rails, part park management sim and part adventure game. Build an assortment of themed roller coasters, racetracks, and offbeat rides while attempting to impress the crowds and turn a profit along the way. Unlike similar business-oriented titles, however, Thrillville's focus isn't on micromanaging a multitude of resources.
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You instead explore the 3D animated park from a third-person perspective set behind a male or female character. Characters are encouraged to converse with visitors, participate in mini-games, and even ride the coasters for a firsthand account of each twist, tumble, and turn.Off the Rails also includes a wide variety of customization options. Concession stands can be built around the park, ticket prices adjusted, staff hired, and more. Choose from several pre-designed rides or build your own by mixing and matching parts. Rides can be further tweaked with animatronics, new paint schemes, flaming hoops, additional cars, and so forth. Each area features missions to complete, from talking to specific patrons to earning a monthly profit on a particular attraction. Fans of the original Thrillville will explore 15 new areas and compete in a total of 34 arcade-style mini-games, from robot boxing to tank shooting.
Thrillville - missed the thrillsThere seems to be many great reviews about this game but from my household it just doesn't hold as high of a mark.I purchased this game for my young teen ager who did want it. She had played the other roller coaster games as she grew and thought this would be the next progression. Well, while there appears to be a game there, it does not have the theme park feel of the tycoon series at all. If you are looking for a good game that is cheap, this one might do as long as you don't expect to be getting thrills straight out of the box.In the end, it was just put aside for other games or things to do. One of my other daughters got it for the Wii and after seeing how it worked on the computer we took the Wii version back.If you want a good theme park related sim try Roller Coaster Tycoo n 3 if you don't have it, it should be cheap too. Again, there is something to this product, but it's got a lot of mini-game and training type of activities that are outside of the normal thrill ride activities that were expected by us. Fun for all ageswell my mama always told me that life has its ups and downs.
Well now i can controll them.build and design yr own roller coaster. Set up 3 themed areas per world. 5 woulds to choose from many people to talk to, meet, and even hook up. Everything is interactive, ride your rides and play yr games, collect prises to give to guests. Stop the competition from destroying your parks and get good advertising reviews.sounds like a lot but me and my 10 yr old enjoyed playin this game.