
Harvest Moon The Lost Valley Wiki
The 'moving wall' represents the time period between the last issueavailable in JSTOR and the most recently published issue of a journal.Moving walls are generally represented in years. In rare instances, apublisher has elected to have a 'zero' moving wall, so their currentissues are available in JSTOR shortly after publication.Note: In calculating the moving wall, the current year is not counted.For example, if the current year is 2008 and a journal has a 5 yearmoving wall, articles from the year 2002 are available. 'It is amazing that so much significant writing on race and culture appears in one magazine' (The New York Times).A 200-page quarterly of fiction, poetry, essays, and the visual arts (its original template was designed by artist Leonard Baskin) by both emerging talents and Pulitzer and Nobel prizewinners, special issues have covered women's rights, civil rights, and Caribbean, Canadian, and Latin American literatures. Delboy's garage. Terms Related to the Moving Wall Fixed walls: Journals with no new volumes being added to the archive.
The dour, stern father of Tony and Jimmy visits Moon Valley twice a week to dig for ore he needs for his business in Hillsville. While there, he will refine your ore into valuable metals and jewels for a modest fee. Apr 16, 2015 Episode 27: It's not really a Lost Valley if I've found it. Review by Seraph Today's episode we look at the first Harvest Moon game that wasn't developed by Marvelous AQL.
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| Rating | Great Game functions with minor graphical or audio glitches and is playable from start to finish. May require some workarounds. |
| Type | |
| Game Icon | |
| Title IDs | 000400000010F600 |
| System Files Required? | N/A |
| Shared Font Required? | N/A |
Compatibility
| ID | Build Date | Tested By | Hardware | Citra Version | Rating |
|---|---|---|---|---|---|
| f6a3474c-c668-42ae-b3e9-d682ce5e79c9 | 10/5/2019 | Muhammad_Nasrul_Khaeon 10/17/2019 | Intel(R) Core(TM) i3-4030U CPU @ 1.90GHz Intel(R) HD Graphics 4400 Windows | Nightly Build 35690e3 | Great |
| 84f2ee2a-a786-4d07-ab96-c747d3c46acb | 06/10/2019 | Starcloudon 06/25/2019 | Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz GeForce 930MX/PCIe/SSE2 Windows | Canary Build d9f1005 | Great |
| b88a668b-2bad-48b1-abe7-0de8863f6463 | 05/24/2019 | YondaimeKazzyon 06/02/2019 | AMD Athlon(tm) X4 845 Quad Core Processor GeForce GTX 1050 Ti/PCIe/SSE2 Windows | Nightly Build 186ffc2 | Great |
| 3dc575c0-6978-4991-ab09-74104a5ce271 | 05/3/2019 | Muhammad_Hanif_Bashoon 05/05/2019 | Intel(R) Core(TM) i3-2330M CPU @ 2.20GHz GeForce GT 520M/PCIe/SSE2 Windows | Canary Build f088a28 | Great |
| c71b4878-474f-4755-be41-b041841c6f08 | 05/3/2019 | Muhammad_Hanif_Bashoon 05/05/2019 | Intel(R) Core(TM) i3-2330M CPU @ 2.20GHz GeForce GT 520M/PCIe/SSE2 Windows | Canary Build f088a28 | Perfect |
| ce990216-7e6a-407b-8c15-ae99ca03af2a | 03/20/2019 | Saberwaisenon 03/21/2019 | Intel(R) Core(TM)2 Duo CPU E7500 @ 2.93GHz GeForce GT 610/PCIe/SSE2 Windows | Canary Build 5616697 | Perfect |
| 1d955684-192d-44ac-84fa-df8f74b9041f | 02/25/2019 | Tortellioon 02/25/2019 | Intel(R) Core(TM) i7-4600U CPU @ 2.10GHz Intel(R) HD Graphics 4400 Windows | Canary Build 1864c4e | Perfect |
Known Issues
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Savefiles
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Screenshots
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Five Things to Know About Harvest Moon Vs. Story of Seasons
by Becky Hollada - November 11, 2014, 10:50 am PST
Total comments: 5
Make more informed decisions about how to satisfy your farming needs.
Shortly before E3 2014 back in June, the so-called farming war began between Harvest Moon and Story of Seasons. Two farming simulator games of similar styles were set to come out around the same time and no one was quite such what was going on. So now with the recent release of Harvest Moon: The Lost Valley, and the impending release of Story of Seasons early next year, it’s about time to set some facts straight.
1. These games are being produced by two different companies: Natsume and Marvelous AQL.
If you have ever played a Harvest Moon game before, both of these names should look familiar. Natsume and Marvelous are responsible for Harvest Moon as we know it here in the west, with Marvelous being the series developer and Natsume being responsible its for western localization.
In an E3 2014 interview with Marvelous’ head of development, Yoshifumi Hashimoto, it was stated that both Marvelous and Natsume had different visions for the future of the series. For this reason the companies decided split from their collaborative work to each pursue their own path. Natsume went on to create Harvest Moon: The Lost Valley while Marvelous is responsible for Story of Seasons, which will be localized for western audiences by XSEED Games.
2. Harvest Moon: The Lost Valley is a new entry in the North American series, but not the original Japanese.
Every former entry in the Harvest Moon series has been a renamed and localized version of the Bokujō Monogatari series which was developed in Japan by Marvelous. However, since Natsume owns the Harvest Moon IP, it is impossible for Marvelous and XSEED to localize their new title under the same series name. So, while Story of Seasons is still a Bokujō Monogatari game in Japan, it is technically part of a separate series in the west, and conversely, Harvest Moon: The Lost Valley is a Harvest Moon game, but not a Bokujō title.
3. So long as Marvelous is making Bokujō Monogatari games, Story of Seasons will grow into its own series.
Over the next few years we may see not one, but two cutesy farming simulator games hitting western shelves. Hashimoto confirmed in his interview earlier this year that as long as Marvelous keeps making their Bokujō games and working with XSEED, Story of Seasons will become a series in its own right, a competitor in the west to Harvest Moon. Natsume has yet to confirm or deny if they will continue with the Harvest Moon series on their own, but judging by their move this year, it’s very likely.
4. While both games are still farming games at their core, they have two completely different approaches.
It’s easy to equate these two games with one another since the farming sim genre isn’t very widespread. However, when Hashimoto said Natsume and Marvelous saw their series going in completely different directions, he meant it.
Harvest Moon: The Lost Valley harkens back to its roots with a simple story. Players must find out why the seasons in their new home are messed up and save the valley by finding a way to fix it, all while maintaining their own farm. But The Lost Valley’s main focus and biggest new feature is world-building customization, ala Minecraft. Players can explore and modify terrain in this game to completely change the way they play it. Different terrains and elevations affect crops, and one’s farm can be altered to reflect the player’s priorities, like adding more water for lots more fishing instead of farming.
Story of Seasons chooses to take and run with the other element their series has always been known for: connections. In past games half of the battle was to make friends with townsfolk and Harvest Sprites to solve the mysteries of life, the universe, and farming. Getting married to the bachelor or bachelorette of your choice was integral to the game’s experience as a whole. Story of Seasons takes this whole concept a step further with their economic approach to farming. In this title, it’s all about trade and forming relationships with other countries around you to move your farm’s products and expand your world.
5. They both look pretty fun.
It’s a nice, “authentic” couch-date experience, but it didn’t help elevate the game into an A-list title. The darkness 2 system requirements. Jackie Estacado (demon-gangster) and girlfriend share a quiet couch together and watch To Kill A Mockingbird (or Sonny Chiba’s Street Fighter, or a few other entire films) just before she’s kidnapped and murdered setting off the events in that game, and now this one. Title: The Darkness IIFormat: / (5.8 GB)Release Date: February 7, 2012Publisher: 2K GamesDeveloper: Digital ExtremesOriginal MSRP: $59.99ESRB Rating: MThe Darkness II is also available on Xbox 360, PC and Mac OS X.The PlayStation 3 disc version was used for this review.Back in 2007 Starbreeze Studios released the first video game based on Top Cow comic’s popular The Darkness franchise. The reception was mixed – almost all of the praise directed at the title was for its TV scene.
There is certainly controversy over which of these games to choose, with loyalty to the original series’ developer being at the core of the issue. But both games have something to offer and these features are pretty appealing. With these games now releasing several months apart (Story of Seasons has an initial release date for February 2015), there is a good opportunity for fans of Harvest Moon to give both a shot and make their own judgments. Twice the farming might just end up being twice the fun.
Talkback
This seems like it could devolve into a Guitar Hero-Rock Band situation, where the market for this kind of game isn't big enough to sustain two series and it wrecks both of them.
I love these games because you are constantly building something and not dying over and over. I'm interested in both. But with Fantasy Life currently taking my time, I'll wait till Story of Seasons releases before picking between the two. If they both get good reviews, I might get them both.
This seems like it could devolve into a Guitar Hero-Rock Band situation, where the market for this kind of game isn't big enough to sustain two series and it wrecks both of them.
I don't see that happening. The thing that killed GH/RB was that retalers were tired of the giant, oversized and overpriced plastic bundles that would quickly get marked down combined with a real lack of innovation/evolution in the series (hit the colored piece of plastic on the fake instrument that matches the colored dot on the screen can only go so far).
Thanks for the clarification. I saw these two games mentioned in another thread a week or so ago and I didn't understand what the deal was between them regarding the Harvest Moon name. I meant to google it except I get distracted easi.. kittens.
This seems like it could devolve into a Guitar Hero-Rock Band situation, where the market for this kind of game isn't big enough to sustain two series and it wrecks both of them.
The competition between them could yield us some awesome new ideas, but I could see it going this direction really quick if they get lazy and stagnate. Crossing my fingers for the former!